27 Sep 2011 at 19:17
Body language is most neglected aspect of characterization that I see in LARP. Simple adjustments using hand placement or how you move can make a big difference in how your character is treated. When you change the body language that you project you differentiate your characters from you and give them emotional weight.
16 Sep 2011 at 18:59
Last article I talked about the purpose of experience, this week I’ll talk about some of it’s pitfalls. Allowing characters to gain experience in some capacity is usually a good thing, but there are certain pitfalls to the process that most don’t consider. Below the cut I look at 5 different ways that experience can […]
07 Sep 2011 at 18:22
Whenever a new player walks into a game you as a Storyteller have only one game to retain them. By the end of their first session they will have judged your game, and have decided whether it is worth returning to. To keep new players coming back I recommend the following: